HobbyProject/Source Code/TeamHobby.HobbyProjectGenerator/TeamHobby.HobbyProjectGenerator.ServiceLayer/Logging/Contracts/ILogger.cs
2022-01-04 13:53:20 -08:00

22 lines
511 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.ServiceLayer
{
public interface ILogger
{
// private IDataSource<string> _datasource = T;
// attempts to connect to the data source provided by the type T
// returns true if the connection is successful
// public bool Connect();
public bool Log(LogEntry Log);
// IList<string> GetAllLogs();
}
}