using TeamHobby.HobbyProjectGenerator.DataAccess; namespace TeamHobby.HobbyProjectGenerator.Archive { public class ArchiveController { private IDataSource _conn; // Constructor to take in the connection. public ArchiveController(IDataSource dataSource) { _conn = dataSource; } public IDataSource GetDataSource(){ return _conn; } // Create the folder where the compress file will be stored public bool CreateArchiveFolder(){ return true; } // Return the name of the new output file with Path public string CreateOutFileName(){ return "hello"; } // put everything toget here public bool Controller(){ return true; } } }