// See https://aka.ms/new-console-template for more information using System.Data.SqlClient; using System.IO.Compression; using TeamHobby.HobbyProjectGenerator.Archive; public class HobbyMain { static void Main(string[] args) { Console.WriteLine("Hello World!"); // Testing Compressing a file string fileName = @"C:\Users\Chunchunmaru\Documents\csulbFall2021\HobbyProject\Source Code\TeamHobby.Main\archiving2.txt"; //string fileName = @"arhiving2.txt"; FileInfo fileInfo = new FileInfo(fileName); Console.WriteLine("File Name: {0}", fileInfo.FullName); //Console.WriteLine("Starting file compression: "); //Compress(fileInfo); //Console.WriteLine("Ending compression"); //SqlConnection myconn = new SqlConnection(); //IDataSource dataSource = new SQLSource(); SQLSource sqlSource = new SQLSource(); bool res = sqlSource.CompressFile(fileName); //bool res = CompressFile(fileName); Console.WriteLine(res); } public static void Compress(FileInfo fi) { // Get the stream of the source file. using (FileStream inFile = fi.OpenRead()) { // Prevent compressing hidden and // already compressed files. if ((File.GetAttributes(fi.FullName) & FileAttributes.Hidden) != FileAttributes.Hidden & fi.Extension != ".gz") { // Create the compressed file. using (FileStream outFile = File.Create(fi.FullName + ".gz")) { using (GZipStream Compress = new GZipStream(outFile, CompressionMode.Compress)) { // Copy the source file into // the compression stream. inFile.CopyTo(Compress); Console.WriteLine("Compressed {0} from {1} to {2} bytes.", fi.Name, fi.Length.ToString(), outFile.Length.ToString()); } } } } } }