using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TeamHobby.HobbyProjectGenerator.UserManagement { public class GetCredentials { public string? GetUserName() { Console.WriteLine("Please enter a username:"); string? userName = Console.ReadLine(); return userName; } public string? GetPassword() { Console.WriteLine("Please enter a password:"); string? userPassword = Console.ReadLine(); return userPassword; } } public class UserAccount { // Admin Credentials private string _userName; private string _password; private DateTime _logginTime; public UserAccount(string un, string pwd, DateTime TimeStamp) { _userName = un; _password = pwd; _logginTime = TimeStamp; } public string username { get { return _userName; } } public string password { get { return _password; } } // New User Credentials private string _newUserName; private string _newPassword; private string _newEmail; private DateTime _newTime; public UserAccount(string newUN, string newPWD, string Email, DateTime newTime) { _newUserName = newUN; _newPassword = newPWD; _newEmail = Email; _newTime = newTime; } public string NewUserName { get { return _newUserName; } } public string NewPassword { get { return _newPassword; } } public string NewEmail { get { return _newEmail; } } public DateTime Newtime { get { return _newTime; } } } }