initial batch

setting up sql configuration
This commit is contained in:
Im_Alpha 2021-12-05 23:41:27 -08:00
parent 82047e09e3
commit fa5282b074
34 changed files with 661 additions and 13 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.DAL
{
public interface IRepository<T>
{
bool Create(T model);
T Read();
bool Update(T model);
bool Delete(T model);
}
}

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using Microsoft.Data.SqlClient;
using TeamHobby.HobbyProjectGenerator.Models;
namespace TeamHobby.HobbyProjectGenerator.DAL
{
public class SqlDAO
{
public IList<Credentials> GetUserData(string username)
{
// Sql server connection string, needs to be changed accordingly to connect
var connString = "server=localhost;userid=root;password=Plop20;database=users"; // Using @" " makes the string literal
// ADO.NET - ODBC
using (var conn = new SqlConnection(connString))
{
// More complex sql commands are done in this method instead
var sql = "Select * from roles";
using (var command = new SqlCommand(sql, conn))
{
// Get the results from the query
SqlDataReader r = command.ExecuteReader();
// If you wanted to get a singular value back such as a count of a certain item
//command.ExecuteScalar();
// To execute something that doesn't expect results to come back
// Use this method instead, IE. Update command
//command.ExecuteNonQuery();
// Read data from query
while (r.Read())
{
Console.WriteLine(r.ToString());
}
}
/*
* this is meant for specific basic sql commands
using (var adapter = new SqlDataAdapter())
{
adapter.SelectCommand
}
*/
}
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Data.SqlClient" Version="4.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Models\TeamHobby.HobbyProjectGenerator.Models.csproj" />
</ItemGroup>
</Project>

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using Microsoft.AspNetCore.Mvc;
using System.Diagnostics;
using TeamHobby.HobbyProjectGenerator.Main.Models;
namespace TeamHobby.HobbyProjectGenerator.Main.Controllers
{
public class HomeController : Controller
{
private readonly ILogger<HomeController> _logger;
public HomeController(ILogger<HomeController> logger)
{
_logger = logger;
}
public IActionResult Index()
{
return View();
}
public IActionResult Privacy()
{
return View();
}
[ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)]
public IActionResult Error()
{
return View(new ErrorViewModel { RequestId = Activity.Current?.Id ?? HttpContext.TraceIdentifier });
}
}
}

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@ -0,0 +1,10 @@
using TeamHobby.HobbyProjectGenerator;
using TeamHobby.HobbyProjectGenerator.DAL;
namespace TeamHobby.HobbyProjectGenerator.Main
{
public class ExampleDAO : SqlDAO
{
}
}

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@ -0,0 +1,9 @@
namespace TeamHobby.HobbyProjectGenerator.Main.Models
{
public class ErrorViewModel
{
public string? RequestId { get; set; }
public bool ShowRequestId => !string.IsNullOrEmpty(RequestId);
}
}

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var builder = WebApplication.CreateBuilder(args);
// Add services to the container.
builder.Services.AddControllersWithViews();
var app = builder.Build();
// Configure the HTTP request pipeline.
if (!app.Environment.IsDevelopment())
{
app.UseExceptionHandler("/Home/Error");
// The default HSTS value is 30 days. You may want to change this for production scenarios, see https://aka.ms/aspnetcore-hsts.
app.UseHsts();
}
app.UseHttpsRedirection();
app.UseStaticFiles();
app.UseRouting();
app.UseAuthorization();
app.MapControllerRoute(
name: "default",
pattern: "{controller=Home}/{action=Index}/{id?}");
app.Run();

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{
"iisSettings": {
"windowsAuthentication": false,
"anonymousAuthentication": true,
"iisExpress": {
"applicationUrl": "http://localhost:6067",
"sslPort": 44307
}
},
"profiles": {
"TeamHobby.HobbyProjectGenerator.Main": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": true,
"applicationUrl": "https://localhost:7023;http://localhost:5023",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"IIS Express": {
"commandName": "IISExpress",
"launchBrowser": true,
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
}
}
}

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<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.DAL\TeamHobby.HobbyProjectGenerator.DAL.csproj" />
</ItemGroup>
</Project>

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@{
ViewData["Title"] = "Home Page";
}
<div class="text-center">
<h1 class="display-4">Welcome</h1>
<p>Hello World!</p>
</div>

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@{
ViewData["Title"] = "Privacy Policy";
}
<h1>@ViewData["Title"]</h1>
<p>Use this page to detail your site's privacy policy.</p>

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@model ErrorViewModel
@{
ViewData["Title"] = "Error";
}
<h1 class="text-danger">Error.</h1>
<h2 class="text-danger">An error occurred while processing your request.</h2>
@if (Model?.ShowRequestId ?? false)
{
<p>
<strong>Request ID:</strong> <code>@Model?.RequestId</code>
</p>
}
<h3>Development Mode</h3>
<p>
Swapping to <strong>Development</strong> environment will display more detailed information about the error that occurred.
</p>
<p>
<strong>The Development environment shouldn't be enabled for deployed applications.</strong>
It can result in displaying sensitive information from exceptions to end users.
For local debugging, enable the <strong>Development</strong> environment by setting the <strong>ASPNETCORE_ENVIRONMENT</strong> environment variable to <strong>Development</strong>
and restarting the app.
</p>

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>@ViewData["Title"] - TeamHobby.HobbyProjectGenerator.Main</title>
<link rel="stylesheet" href="~/lib/bootstrap/dist/css/bootstrap.min.css" />
<link rel="stylesheet" href="~/css/site.css" asp-append-version="true" />
<link rel="stylesheet" href="~/TeamHobby.HobbyProjectGenerator.Main.styles.css" asp-append-version="true" />
</head>
<body>
<header>
<nav class="navbar navbar-expand-sm navbar-toggleable-sm navbar-light bg-white border-bottom box-shadow mb-3">
<div class="container-fluid">
<a class="navbar-brand" asp-area="" asp-controller="Home" asp-action="Index">TeamHobby.HobbyProjectGenerator.Main</a>
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target=".navbar-collapse" aria-controls="navbarSupportedContent"
aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="navbar-collapse collapse d-sm-inline-flex justify-content-between">
<ul class="navbar-nav flex-grow-1">
<li class="nav-item">
<a class="nav-link text-dark" asp-area="" asp-controller="Home" asp-action="Index">Home</a>
</li>
<li class="nav-item">
<a class="nav-link text-dark" asp-area="" asp-controller="Home" asp-action="Privacy">Privacy</a>
</li>
</ul>
</div>
</div>
</nav>
</header>
<div class="container">
<main role="main" class="pb-3">
@RenderBody()
</main>
</div>
<footer class="border-top footer text-muted">
<div class="container">
&copy; 2021 - TeamHobby.HobbyProjectGenerator.Main - <a asp-area="" asp-controller="Home" asp-action="Privacy">Privacy</a>
</div>
</footer>
<script src="~/lib/jquery/dist/jquery.min.js"></script>
<script src="~/lib/bootstrap/dist/js/bootstrap.bundle.min.js"></script>
<script src="~/js/site.js" asp-append-version="true"></script>
@await RenderSectionAsync("Scripts", required: false)
</body>
</html>

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/* Please see documentation at https://docs.microsoft.com/aspnet/core/client-side/bundling-and-minification
for details on configuring this project to bundle and minify static web assets. */
a.navbar-brand {
white-space: normal;
text-align: center;
word-break: break-all;
}
a {
color: #0077cc;
}
.btn-primary {
color: #fff;
background-color: #1b6ec2;
border-color: #1861ac;
}
.nav-pills .nav-link.active, .nav-pills .show > .nav-link {
color: #fff;
background-color: #1b6ec2;
border-color: #1861ac;
}
.border-top {
border-top: 1px solid #e5e5e5;
}
.border-bottom {
border-bottom: 1px solid #e5e5e5;
}
.box-shadow {
box-shadow: 0 .25rem .75rem rgba(0, 0, 0, .05);
}
button.accept-policy {
font-size: 1rem;
line-height: inherit;
}
.footer {
position: absolute;
bottom: 0;
width: 100%;
white-space: nowrap;
line-height: 60px;
}

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<script src="~/lib/jquery-validation/dist/jquery.validate.min.js"></script>
<script src="~/lib/jquery-validation-unobtrusive/jquery.validate.unobtrusive.min.js"></script>

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@using TeamHobby.HobbyProjectGenerator.Main
@using TeamHobby.HobbyProjectGenerator.Main.Models
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers

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@{
Layout = "_Layout";
}

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{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
}
}

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@ -0,0 +1,9 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
},
"AllowedHosts": "*"
}

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@ -0,0 +1,18 @@
html {
font-size: 14px;
}
@media (min-width: 768px) {
html {
font-size: 16px;
}
}
html {
position: relative;
min-height: 100%;
}
body {
margin-bottom: 60px;
}

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// Please see documentation at https://docs.microsoft.com/aspnet/core/client-side/bundling-and-minification
// for details on configuring this project to bundle and minify static web assets.
// Write your JavaScript code.

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@ -0,0 +1,10 @@
namespace TeamHobby.HobbyProjectGenerator.Models
{
public class Credentials
{
public string userName { get; set; }
// Syntactic sugar
public string Password { get; set; }
}
}

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@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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@ -1,12 +0,0 @@
using System;
namespace TeamHobby.HobbyProjectGenerator
{
public class Class1
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Contracts
{
internal interface IDataSource
{
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator
{
public interface IUserService
{
// Public methods shouldn't be void so it can be tested
bool User(string username);
IList<string> GetAllUsers();
}
}

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@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
internal class Database_Users : IUserService
{
public IList<string> GetAllUsers()
{
throw new NotImplementedException();
}
public bool User(string username)
{
throw new NotImplementedException();
}
}
}

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@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
public class InMemoryUserService : IUserService
{
// Make it readonly so it can't be changed
private readonly IList<string> _logstore;
public InMemoryUserService()
{
_logstore = new List<string>();
}
public IList<string> GetAllUsers()
{
return _logstore;
}
public bool User(string username)
{
try
{
//DateTime.UtcNow.ToString() + "->" + username; old way of doing it
_logstore.Add($"{DateTime.UtcNow}->{username}"); // New way of doing it
return true;
}
catch
{
return false;
}
}
/*
public bool User(DateTime timestamp, string username)
{
try
{
//DateTime.UtcNow.ToString() + "->" + username; old way of doing it
_logstore.Add($"{timestamp.ToUniversalTime()}->{username}"); // New way of doing it
return true;
}
catch
{
return false;
}
}
*/
}
}

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@ -0,0 +1,17 @@
namespace TeamHobby.HobbyProjectGenerator
{
public class User_Authentication : IUserService
{
public IList<string> GetAllUsers()
{
throw new NotImplementedException();
}
public bool User(string username)
{
//Console.WriteLine("Hello World!");
//Console.WriteLine("Testing console");
throw new NotImplementedException();
}
}
}

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@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
public class User_Manager : IUserService
{
public IList<string> GetAllUsers()
{
throw new NotImplementedException();
}
public bool User(string username)
{
throw new NotImplementedException();
}
}
}

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@ -3,7 +3,15 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31919.166
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator", "TeamHobby.HobbyProjectGenerator.csproj", "{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator", "TeamHobby.HobbyProjectGenerator.csproj", "{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.UserManagement.Tests", "..\TeamHobby.UserManagement.Tests\TeamHobby.UserManagement.Tests.csproj", "{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.DAL", "..\TeamHobby.HobbyProjectGenerator.DAL\TeamHobby.HobbyProjectGenerator.DAL.csproj", "{DCB0E160-1F6D-406E-8633-489CD564479B}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.Models", "..\TeamHobby.HobbyProjectGenerator.Models\TeamHobby.HobbyProjectGenerator.Models.csproj", "{75DED6C2-D404-4E71-A58B-0F616DB5C062}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator.Main", "..\TeamHobby.HobbyProjectGenerator.Main\TeamHobby.HobbyProjectGenerator.Main.csproj", "{1D3E043F-A6EC-46D8-87ED-4164D095B83A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,6 +23,22 @@ Global
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.Build.0 = Release|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.Build.0 = Release|Any CPU
{DCB0E160-1F6D-406E-8633-489CD564479B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DCB0E160-1F6D-406E-8633-489CD564479B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DCB0E160-1F6D-406E-8633-489CD564479B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DCB0E160-1F6D-406E-8633-489CD564479B}.Release|Any CPU.Build.0 = Release|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.Build.0 = Debug|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.ActiveCfg = Release|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.Build.0 = Release|Any CPU
{1D3E043F-A6EC-46D8-87ED-4164D095B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1D3E043F-A6EC-46D8-87ED-4164D095B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1D3E043F-A6EC-46D8-87ED-4164D095B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1D3E043F-A6EC-46D8-87ED-4164D095B83A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -0,0 +1,69 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using TeamHobby.HobbyProjectGenerator;
using TeamHobby.HobbyProjectGenerator.Implementations;
namespace TeamHobby.UserManagement.Tests
{
[TestClass]
public class InMemeoryUserServiceShould
{
[TestMethod]
public void GetNoLogs()
{
// Triple A Format
// Arrange
var userService = new InMemoryUserService();
var expectedCount = 0;
// Act
var actualFetch = userService.GetAllUsers();
// Assert
// This is the best format
Assert.IsTrue(actualFetch.Count == expectedCount);
}
[TestMethod]
public void AllowValidUserInput()
{
// Triple A Format
// Arrange
var userService = new InMemoryUserService();
var expectedCount = 1;
var expectedUserMessage = "Test log entry";
// Act
var actual = userService.User("Test log entry");
var actualFetch = userService.GetAllUsers();
// Assert
// This is the best format
Assert.IsTrue(actualFetch.Count == expectedCount);
Assert.IsTrue(actualFetch[0].Contains(expectedUserMessage));
}
/*
[TestMethod]
public void Users()
{
// Triple A Format
// Arrange
var inMemoryUserService = new InMemoryUserService();
var expected = true;
// Act
var actual = inMemoryUserService.User("Potato");
// Assert
// This is the best format
Assert.IsTrue(expected == actual);
// Alternate is
//Assert.AreEqual(expected, actual);
}
*/
}
}

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@ -0,0 +1,21 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.2.7" />
<PackageReference Include="MSTest.TestFramework" Version="2.2.7" />
<PackageReference Include="coverlet.collector" Version="3.1.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator\TeamHobby.HobbyProjectGenerator.csproj" />
</ItemGroup>
</Project>