commit
f452b599e3
2
.gitignore
vendored
2
.gitignore
vendored
@ -423,3 +423,5 @@ healthchecksdb
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.vscode/launch.json
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.vscode/tasks.json
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Source Code/.vscode/tasks.json
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Source Code/.vscode/launch.json
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@ -7,7 +7,7 @@ using TeamHobby.HobbyProjectGenerator.DataAccess;
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namespace TeamHobby.HobbyProjectGenerator.DataAccess
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{
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public class RelationalDataSourceFactory
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public class RDSFactory
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{
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// Mehthod to create a specific data source suitable to the need
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public IDataSource<string> getDataSource(string name, string info)
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@ -0,0 +1,14 @@
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using System;
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namespace TeamHobby.HobbyProjectGenerator.Logging
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{
|
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public class Logger
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{
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public static void PrintTest()
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{
|
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Console.WriteLine("testing");
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||||
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}
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|
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}
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}
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@ -0,0 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
<PropertyGroup>
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||||
<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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@ -4,9 +4,9 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator.Contracts
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namespace TeamHobby.HobbyProjectGenerator.UserManagement
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{
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internal interface IDataSource
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internal class AccountService
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{
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}
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}
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@ -3,11 +3,69 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using TeamHobby.HobbyProjectGenerator.UserManagement;
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using TeamHobby.HobbyProjectGenerator.Implementations;
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namespace main
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namespace TeamHobby.HobbyProjectGenerator.UserManagement
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{
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internal class SystemAccountManager
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public class SystemAccountManager
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{
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public string IsInputValid(string checkUN, string checkPWD)
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{
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// Create bool variables to check if username and password are valid
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bool ValidUN = checkUN.All(un=>Char.IsLetterOrDigit(un) || un=='@'
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|| un == '.' || un == ',' || un == '!');
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bool ValidPwd = checkPWD.All(Char.IsLetterOrDigit);
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if (checkUN == null || checkPWD == null)
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{
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return "Invalid input\n";
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}
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else if (checkUN.Length > 15 || checkUN.Length <= 0
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|| ValidUN is false)
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{
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return "Invalid Username\n";
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}
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else if (checkPWD.Length > 18 || checkPWD.Length <= 0
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|| ValidPwd is false)
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{
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return "Invalid Password\n";
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}
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else if (checkUN.Length <= 15 && checkUN.Length > 0
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|| ValidUN is true && checkPWD.Length <= 18
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&& checkPWD.Length > 0 || ValidPwd is true)
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{
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return "Username and password is valid.\n";
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}
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else if (checkUN.Length <= 15 && checkUN.Length > 0
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|| ValidUN is true)
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{
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return "Valid Username\n";
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}
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else if (checkPWD.Length <= 18 && checkPWD.Length > 0
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|| ValidPwd is true)
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{
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return "Valid Password\n";
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}
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||||
else
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||||
{
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||||
return "Invalid Input\n";
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}
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}
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public bool isAdmin()
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{
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return false;
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}
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public void CreateUserRecord(UserAccount user)
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{
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Console.Write(IsInputValid(user.username, user.password));
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}
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/*public NewUserName()
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{
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@ -60,7 +118,7 @@ namespace main
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public void AccountController()
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{
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// Create objects
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UserAccount user = new UserAccount();
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//UserAccount user = new UserAccount();
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UiPrint ui = new UiPrint();
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bool foo = true;
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@ -0,0 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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||||
<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator\TeamHobby.HobbyProjectGenerator.csproj" />
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</ItemGroup>
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</Project>
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@ -0,0 +1,42 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator.UserManagement
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{
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public class UserAccount
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{
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// Admin Credentials
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private string UserName;
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private string Password;
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private DateTime Time;
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public UserAccount(string un, string pwd, DateTime TimeStamp)
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{
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UserName = un;
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Password = pwd;
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Time = TimeStamp;
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}
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public string username { get { return UserName; } }
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public string password { get { return Password; } }
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// New User Credentials
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private string newusername;
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private string newpassword;
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private string newemail;
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private DateTime newtime;
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public void NewUser(string newUN, string newPWD, string Email, DateTime newTime)
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{
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newusername = newUN;
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newpassword = newPWD;
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newemail = Email;
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newtime = newTime;
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}
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public string NewUserName { get { return newusername; } }
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public string NewPassword { get { return newpassword; } }
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public string NewEmail { get { return newemail; } }
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public DateTime Newtime { get { return newtime;} }
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}
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}
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@ -1,15 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator
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{
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public interface IUserService
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{
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// Public methods shouldn't be void so it can be tested
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bool User(string username);
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IList<string> GetAllUsers();
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}
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}
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@ -1,21 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator.Implementations
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{
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internal class Database_Users : IUserService
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{
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public IList<string> GetAllUsers()
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{
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throw new NotImplementedException();
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}
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public bool User(string username)
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{
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throw new NotImplementedException();
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}
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}
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}
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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator.Implementations
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{
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public class InMemoryUserService : IUserService
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public class InMemoryUserService
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{
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// Make it readonly so it can't be changed
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private readonly IList<string> _logstore;
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@ -6,9 +6,9 @@ using System.Threading.Tasks;
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// Print Statements used throughout the program.
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namespace main
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namespace TeamHobby.HobbyProjectGenerator
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{
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internal class UiPrint
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public class UiPrint
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{
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public void InitialMenu()
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{
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@ -1,6 +1,6 @@
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namespace TeamHobby.HobbyProjectGenerator
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{
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public class User_Authentication : IUserService
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public class User_Authentication
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{
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public IList<string> GetAllUsers()
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{
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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace TeamHobby.HobbyProjectGenerator.Implementations
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{
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public class User_Manager : IUserService
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public class User_Manager
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{
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public IList<string> GetAllUsers()
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{
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@ -6,4 +6,8 @@
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Contracts\" />
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</ItemGroup>
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||||
|
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</Project>
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@ -15,7 +15,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGener
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.Main", "..\TeamHobby.Main\TeamHobby.Main.csproj", "{ED126EFB-B337-42F9-BE4B-65A5AE90503B}"
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EndProject
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator.DataAccess", "..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj", "{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.DataAccess", "..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj", "{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}"
|
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator.Logging", "..\TeamHobby.HobbyProjectGenerator.Logging\TeamHobby.HobbyProjectGenerator.Logging.csproj", "{C0494115-838E-43A3-8896-133E5D1E874A}"
|
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.UserManagement", "..\TeamHobby.HobbyProjectGenerator.UserManagement\TeamHobby.HobbyProjectGenerator.UserManagement.csproj", "{2E7193B8-86B6-48DA-9671-CD84615A5F5D}"
|
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EndProject
|
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
@ -24,12 +27,14 @@ Global
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||||
EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{30C7EBF3-3957-46E5-86C1-C13356841ECA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
@ -41,13 +46,20 @@ Global
|
||||
{B88ED0D9-72E2-4245-BD8F-856FF42E500C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B88ED0D9-72E2-4245-BD8F-856FF42E500C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C0494115-838E-43A3-8896-133E5D1E874A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C0494115-838E-43A3-8896-133E5D1E874A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C0494115-838E-43A3-8896-133E5D1E874A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C0494115-838E-43A3-8896-133E5D1E874A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@ -1,10 +1,9 @@
|
||||
using main;
|
||||
using System;
|
||||
using System;
|
||||
using System.Data.Odbc;
|
||||
using TeamHobby.HobbyProjectGenerator.Archive;
|
||||
using TeamHobby.HobbyProjectGenerator.DataAccess;
|
||||
|
||||
|
||||
using TeamHobby.HobbyProjectGenerator.Logging;
|
||||
using TeamHobby.HobbyProjectGenerator.UserManagement;
|
||||
namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
{
|
||||
public class GetCredentials
|
||||
@ -17,16 +16,18 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
}
|
||||
public string? GetPassword()
|
||||
{
|
||||
Console.WriteLine("Please enter a password:");
|
||||
Console.WriteLine("Please enter " +
|
||||
"a password:");
|
||||
string? userPassword = Console.ReadLine();
|
||||
return userPassword;
|
||||
}
|
||||
|
||||
}
|
||||
public class Controller
|
||||
{
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// Logger log = new Logger();
|
||||
//Logger.PrintTest();
|
||||
//GetCredentials credentials = new GetCredentials();
|
||||
//string? username = credentials.GetUserName();
|
||||
//string? password = credentials.GetPassword();
|
||||
@ -35,19 +36,43 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
//Console.WriteLine(value: $"username is {username}\npassword is {password}");
|
||||
|
||||
// Creating the Factory class
|
||||
// Creating the Factory class
|
||||
|
||||
string dbType = "sql";
|
||||
RelationalDataSourceFactory dbFactory = new RelationalDataSourceFactory();
|
||||
RDSFactory factory = new RDSFactory();
|
||||
|
||||
// Testing Data Access Layer
|
||||
string dbInfo = "DRIVER={MariaDB ODBC 3.1 Driver};" +
|
||||
"TCPIP=1;" +
|
||||
"SERVER=localhost;" +
|
||||
"DATABASE=hobby;" +
|
||||
"UID=root;" +
|
||||
"PASSWORD=Teamhobby;" +
|
||||
"OPTION=3";
|
||||
IDataSource<string> datasource = dbFactory.getDataSource(dbType,dbInfo);
|
||||
"PORT=3306;";
|
||||
IDataSource<string> datasource = dbFactory.getDataSource(dbType, dbInfo);
|
||||
|
||||
string sqlQuery = "Select * from log;";
|
||||
"OPTION=3";
|
||||
IDataSource<string> datasource = factory.getDataSource(dbType, dbInfo);*/
|
||||
|
||||
// Create manager class from UserManagement
|
||||
SystemAccountManager manager = new SystemAccountManager();
|
||||
|
||||
// Admin Sign in
|
||||
GetCredentials credentials = new GetCredentials();
|
||||
string? username = credentials.GetUserName();
|
||||
string? password = credentials.GetPassword();
|
||||
|
||||
// Get time of login attempt
|
||||
DateTime TimeStamp = DateTime.UtcNow;
|
||||
|
||||
// Create UserAccount class
|
||||
UserAccount user = new UserAccount(username, password, TimeStamp);
|
||||
|
||||
manager.CreateUserRecord(user);
|
||||
|
||||
//Console.WriteLine(value: $"Welcome {username}\n");
|
||||
|
||||
/* string sqlQuery = "Select * from log;";
|
||||
Object result = datasource.ReadData(sqlQuery);
|
||||
Console.WriteLine("type of Result: " + result.GetType());
|
||||
OdbcDataReader reader = null;
|
||||
@ -67,19 +92,19 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
Console.WriteLine("");
|
||||
|
||||
// Closing the connection
|
||||
sqlDS.getConnection().Close();
|
||||
sqlDS.getConnection().Close();*/
|
||||
|
||||
// While loop to keep this running forever with UserManagement
|
||||
// Testing archive Manager
|
||||
//while (true)
|
||||
//{
|
||||
string currentDate = DateTime.Now.ToString("dd");
|
||||
/* string currentDate = DateTime.Now.ToString("dd");
|
||||
string currentTime = DateTime.Now.ToString("T");
|
||||
Console.WriteLine("Current date: {0}, Current Time: {1}", currentDate, currentTime);
|
||||
if (String.Equals(currentDate, "1") && String.Equals(currentTime, "00:00:00 AM")){
|
||||
ArchiveManager archive = new ArchiveManager(datasource);
|
||||
archive.Controller();
|
||||
}
|
||||
}*/
|
||||
//}
|
||||
|
||||
|
||||
@ -129,11 +154,7 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
//datasource.WriteData(sqlRemove);
|
||||
//Console.WriteLine("Writing completed. ");
|
||||
|
||||
|
||||
/* ExampleDAO z = new ExampleDAO();
|
||||
z.UserData("Tomato");
|
||||
Console.Read();*/
|
||||
/*bool MainMenu = true;
|
||||
/* bool MainMenu = true;
|
||||
|
||||
// Set up menu loop
|
||||
while (MainMenu == true)
|
||||
@ -149,7 +170,6 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
|
||||
// Create class objects
|
||||
UiPrint menu = new UiPrint();
|
||||
UserAccount user = new UserAccount();
|
||||
|
||||
|
||||
// Print main menu
|
||||
@ -207,8 +227,8 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
catch
|
||||
{
|
||||
MainMenu = false;
|
||||
};
|
||||
}*/
|
||||
};*/
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,23 +1,22 @@
|
||||
using Microsoft.Data.SqlClient;
|
||||
using TeamHobby.HobbyProjectGenerator.Models;
|
||||
|
||||
namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
namespace TeamHobby.HobbyProjectGenerator.DAL
|
||||
{
|
||||
public class ExampleDAO
|
||||
public class SqlDAO
|
||||
{
|
||||
|
||||
public void UserData(string username)
|
||||
public IList<Credentials> GetUserData(string username)
|
||||
{
|
||||
// Sql server connection string, needs to be changed accordingly to connect
|
||||
var connString = "server=localhost,3316;user=root;database=users;password=Plop20"; // Using @" " makes the string literal
|
||||
|
||||
var connString = "server=localhost;userid=root;password=Plop20;database=users"; // Using @" " makes the string literal
|
||||
|
||||
// ADO.NET - ODBC
|
||||
using var conn = new SqlConnection(connString);
|
||||
using (var conn = new SqlConnection(connString))
|
||||
{
|
||||
// More complex sql commands are done in this method instead
|
||||
var sql = "Select * from roles";
|
||||
using (var command = new SqlCommand(sql, conn))
|
||||
{
|
||||
conn.Open();
|
||||
// Get the results from the query
|
||||
SqlDataReader r = command.ExecuteReader();
|
||||
|
||||
@ -33,18 +32,18 @@ namespace TeamHobby.HobbyProjectGenerator.Main
|
||||
{
|
||||
Console.WriteLine(r.ToString());
|
||||
}
|
||||
conn.Close();
|
||||
|
||||
return null;
|
||||
}
|
||||
// Console.Read();
|
||||
/*
|
||||
* this is meant for specific basic sql commands
|
||||
using (var adapter = new SqlDataAdapter())
|
||||
{
|
||||
adapter.SelectCommand
|
||||
}
|
||||
*/
|
||||
//return null;
|
||||
|
||||
/*// this is meant for specific basic sql commands
|
||||
using (var adapter = new SqlDataAdapter())
|
||||
{
|
||||
adapter.UpdateCommand
|
||||
adapter.DeleteCommand
|
||||
adapter.InsertCommand
|
||||
adapter.SelectCommand
|
||||
}*/
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace main
|
||||
{
|
||||
public class UserAccount
|
||||
{
|
||||
/* private string username;
|
||||
private string password;
|
||||
private string role;
|
||||
|
||||
public UserAccount(string un,string pwd,string rol)
|
||||
{
|
||||
username = un;
|
||||
password = pwd;
|
||||
role = rol;
|
||||
|
||||
}
|
||||
|
||||
public void UserAccount()
|
||||
{
|
||||
password = "1234";
|
||||
role = "Regular";
|
||||
}
|
||||
|
||||
public void newUser()
|
||||
{
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
@ -5,6 +5,7 @@
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -14,6 +15,10 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Archive\TeamHobby.HobbyProjectGenerator.Archive.csproj" />
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj" />
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Logging\TeamHobby.HobbyProjectGenerator.Logging.csproj" />
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Models\TeamHobby.HobbyProjectGenerator.Models.csproj" />
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.UserManagement\TeamHobby.HobbyProjectGenerator.UserManagement.csproj" />
|
||||
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator\TeamHobby.HobbyProjectGenerator.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
1
doc/LowLevel/Logging/LogToFile_Sequence.svg
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doc/LowLevel/Logging/LogToFile_Sequence.svg
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doc/LowLevel/Logging/Logging_LLD_V4.png
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doc/LowLevel/Logging/Logging_LLD_V4.png
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|
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Reference in New Issue
Block a user