Merge pull request #10 from long237/Colins-Branch

Colins branch
This commit is contained in:
colincreasman 2021-12-12 23:41:18 -08:00 committed by GitHub
commit f452b599e3
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22 changed files with 233 additions and 124 deletions

2
.gitignore vendored
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@ -423,3 +423,5 @@ healthchecksdb
.vscode/launch.json
.vscode/tasks.json
Source Code/.vscode/tasks.json
Source Code/.vscode/launch.json

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@ -7,7 +7,7 @@ using TeamHobby.HobbyProjectGenerator.DataAccess;
namespace TeamHobby.HobbyProjectGenerator.DataAccess
{
public class RelationalDataSourceFactory
public class RDSFactory
{
// Mehthod to create a specific data source suitable to the need
public IDataSource<string> getDataSource(string name, string info)

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@ -0,0 +1,14 @@
using System;
namespace TeamHobby.HobbyProjectGenerator.Logging
{
public class Logger
{
public static void PrintTest()
{
Console.WriteLine("testing");
}
}
}

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@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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@ -4,9 +4,9 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Contracts
namespace TeamHobby.HobbyProjectGenerator.UserManagement
{
internal interface IDataSource
internal class AccountService
{
}
}

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@ -3,11 +3,69 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TeamHobby.HobbyProjectGenerator.UserManagement;
using TeamHobby.HobbyProjectGenerator.Implementations;
namespace main
namespace TeamHobby.HobbyProjectGenerator.UserManagement
{
internal class SystemAccountManager
public class SystemAccountManager
{
public string IsInputValid(string checkUN, string checkPWD)
{
// Create bool variables to check if username and password are valid
bool ValidUN = checkUN.All(un=>Char.IsLetterOrDigit(un) || un=='@'
|| un == '.' || un == ',' || un == '!');
bool ValidPwd = checkPWD.All(Char.IsLetterOrDigit);
if (checkUN == null || checkPWD == null)
{
return "Invalid input\n";
}
else if (checkUN.Length > 15 || checkUN.Length <= 0
|| ValidUN is false)
{
return "Invalid Username\n";
}
else if (checkPWD.Length > 18 || checkPWD.Length <= 0
|| ValidPwd is false)
{
return "Invalid Password\n";
}
else if (checkUN.Length <= 15 && checkUN.Length > 0
|| ValidUN is true && checkPWD.Length <= 18
&& checkPWD.Length > 0 || ValidPwd is true)
{
return "Username and password is valid.\n";
}
else if (checkUN.Length <= 15 && checkUN.Length > 0
|| ValidUN is true)
{
return "Valid Username\n";
}
else if (checkPWD.Length <= 18 && checkPWD.Length > 0
|| ValidPwd is true)
{
return "Valid Password\n";
}
else
{
return "Invalid Input\n";
}
}
public bool isAdmin()
{
return false;
}
public void CreateUserRecord(UserAccount user)
{
Console.Write(IsInputValid(user.username, user.password));
}
/*public NewUserName()
{
@ -60,7 +118,7 @@ namespace main
public void AccountController()
{
// Create objects
UserAccount user = new UserAccount();
//UserAccount user = new UserAccount();
UiPrint ui = new UiPrint();
bool foo = true;

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@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator\TeamHobby.HobbyProjectGenerator.csproj" />
</ItemGroup>
</Project>

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.UserManagement
{
public class UserAccount
{
// Admin Credentials
private string UserName;
private string Password;
private DateTime Time;
public UserAccount(string un, string pwd, DateTime TimeStamp)
{
UserName = un;
Password = pwd;
Time = TimeStamp;
}
public string username { get { return UserName; } }
public string password { get { return Password; } }
// New User Credentials
private string newusername;
private string newpassword;
private string newemail;
private DateTime newtime;
public void NewUser(string newUN, string newPWD, string Email, DateTime newTime)
{
newusername = newUN;
newpassword = newPWD;
newemail = Email;
newtime = newTime;
}
public string NewUserName { get { return newusername; } }
public string NewPassword { get { return newpassword; } }
public string NewEmail { get { return newemail; } }
public DateTime Newtime { get { return newtime;} }
}
}

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@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator
{
public interface IUserService
{
// Public methods shouldn't be void so it can be tested
bool User(string username);
IList<string> GetAllUsers();
}
}

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@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
internal class Database_Users : IUserService
{
public IList<string> GetAllUsers()
{
throw new NotImplementedException();
}
public bool User(string username)
{
throw new NotImplementedException();
}
}
}

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
public class InMemoryUserService : IUserService
public class InMemoryUserService
{
// Make it readonly so it can't be changed
private readonly IList<string> _logstore;

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@ -6,9 +6,9 @@ using System.Threading.Tasks;
// Print Statements used throughout the program.
namespace main
namespace TeamHobby.HobbyProjectGenerator
{
internal class UiPrint
public class UiPrint
{
public void InitialMenu()
{

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@ -1,6 +1,6 @@
namespace TeamHobby.HobbyProjectGenerator
{
public class User_Authentication : IUserService
public class User_Authentication
{
public IList<string> GetAllUsers()
{

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace TeamHobby.HobbyProjectGenerator.Implementations
{
public class User_Manager : IUserService
public class User_Manager
{
public IList<string> GetAllUsers()
{

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@ -6,4 +6,8 @@
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Folder Include="Contracts\" />
</ItemGroup>
</Project>

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@ -15,7 +15,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGener
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.Main", "..\TeamHobby.Main\TeamHobby.Main.csproj", "{ED126EFB-B337-42F9-BE4B-65A5AE90503B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator.DataAccess", "..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj", "{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.DataAccess", "..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj", "{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamHobby.HobbyProjectGenerator.Logging", "..\TeamHobby.HobbyProjectGenerator.Logging\TeamHobby.HobbyProjectGenerator.Logging.csproj", "{C0494115-838E-43A3-8896-133E5D1E874A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TeamHobby.HobbyProjectGenerator.UserManagement", "..\TeamHobby.HobbyProjectGenerator.UserManagement\TeamHobby.HobbyProjectGenerator.UserManagement.csproj", "{2E7193B8-86B6-48DA-9671-CD84615A5F5D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -24,12 +27,14 @@ Global
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C75B6909-FD9E-4382-94B6-7CA2CE371C9A}.Release|Any CPU.Build.0 = Release|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5C5A44B4-EC3C-44F2-8F39-F917F8ED932F}.Release|Any CPU.Build.0 = Release|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Debug|Any CPU.Build.0 = Debug|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.ActiveCfg = Release|Any CPU
{75DED6C2-D404-4E71-A58B-0F616DB5C062}.Release|Any CPU.Build.0 = Release|Any CPU
{30C7EBF3-3957-46E5-86C1-C13356841ECA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
@ -41,13 +46,20 @@ Global
{B88ED0D9-72E2-4245-BD8F-856FF42E500C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B88ED0D9-72E2-4245-BD8F-856FF42E500C}.Release|Any CPU.Build.0 = Release|Any CPU
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{ED126EFB-B337-42F9-BE4B-65A5AE90503B}.Release|Any CPU.Build.0 = Release|Any CPU
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AA48A66C-FA36-4AF9-A782-CEC22838EB8F}.Release|Any CPU.Build.0 = Release|Any CPU
{C0494115-838E-43A3-8896-133E5D1E874A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C0494115-838E-43A3-8896-133E5D1E874A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C0494115-838E-43A3-8896-133E5D1E874A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C0494115-838E-43A3-8896-133E5D1E874A}.Release|Any CPU.Build.0 = Release|Any CPU
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2E7193B8-86B6-48DA-9671-CD84615A5F5D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -1,10 +1,9 @@
using main;
using System;
using System;
using System.Data.Odbc;
using TeamHobby.HobbyProjectGenerator.Archive;
using TeamHobby.HobbyProjectGenerator.DataAccess;
using TeamHobby.HobbyProjectGenerator.Logging;
using TeamHobby.HobbyProjectGenerator.UserManagement;
namespace TeamHobby.HobbyProjectGenerator.Main
{
public class GetCredentials
@ -17,16 +16,18 @@ namespace TeamHobby.HobbyProjectGenerator.Main
}
public string? GetPassword()
{
Console.WriteLine("Please enter a password:");
Console.WriteLine("Please enter " +
"a password:");
string? userPassword = Console.ReadLine();
return userPassword;
}
}
public class Controller
{
public static void Main(string[] args)
{
// Logger log = new Logger();
//Logger.PrintTest();
//GetCredentials credentials = new GetCredentials();
//string? username = credentials.GetUserName();
//string? password = credentials.GetPassword();
@ -35,19 +36,43 @@ namespace TeamHobby.HobbyProjectGenerator.Main
//Console.WriteLine(value: $"username is {username}\npassword is {password}");
// Creating the Factory class
// Creating the Factory class
string dbType = "sql";
RelationalDataSourceFactory dbFactory = new RelationalDataSourceFactory();
RDSFactory factory = new RDSFactory();
// Testing Data Access Layer
string dbInfo = "DRIVER={MariaDB ODBC 3.1 Driver};" +
"TCPIP=1;" +
"SERVER=localhost;" +
"DATABASE=hobby;" +
"UID=root;" +
"PASSWORD=Teamhobby;" +
"OPTION=3";
IDataSource<string> datasource = dbFactory.getDataSource(dbType,dbInfo);
"PORT=3306;";
IDataSource<string> datasource = dbFactory.getDataSource(dbType, dbInfo);
string sqlQuery = "Select * from log;";
"OPTION=3";
IDataSource<string> datasource = factory.getDataSource(dbType, dbInfo);*/
// Create manager class from UserManagement
SystemAccountManager manager = new SystemAccountManager();
// Admin Sign in
GetCredentials credentials = new GetCredentials();
string? username = credentials.GetUserName();
string? password = credentials.GetPassword();
// Get time of login attempt
DateTime TimeStamp = DateTime.UtcNow;
// Create UserAccount class
UserAccount user = new UserAccount(username, password, TimeStamp);
manager.CreateUserRecord(user);
//Console.WriteLine(value: $"Welcome {username}\n");
/* string sqlQuery = "Select * from log;";
Object result = datasource.ReadData(sqlQuery);
Console.WriteLine("type of Result: " + result.GetType());
OdbcDataReader reader = null;
@ -67,19 +92,19 @@ namespace TeamHobby.HobbyProjectGenerator.Main
Console.WriteLine("");
// Closing the connection
sqlDS.getConnection().Close();
sqlDS.getConnection().Close();*/
// While loop to keep this running forever with UserManagement
// Testing archive Manager
//while (true)
//{
string currentDate = DateTime.Now.ToString("dd");
/* string currentDate = DateTime.Now.ToString("dd");
string currentTime = DateTime.Now.ToString("T");
Console.WriteLine("Current date: {0}, Current Time: {1}", currentDate, currentTime);
if (String.Equals(currentDate, "1") && String.Equals(currentTime, "00:00:00 AM")){
ArchiveManager archive = new ArchiveManager(datasource);
archive.Controller();
}
}*/
//}
@ -129,11 +154,7 @@ namespace TeamHobby.HobbyProjectGenerator.Main
//datasource.WriteData(sqlRemove);
//Console.WriteLine("Writing completed. ");
/* ExampleDAO z = new ExampleDAO();
z.UserData("Tomato");
Console.Read();*/
/*bool MainMenu = true;
/* bool MainMenu = true;
// Set up menu loop
while (MainMenu == true)
@ -149,7 +170,6 @@ namespace TeamHobby.HobbyProjectGenerator.Main
// Create class objects
UiPrint menu = new UiPrint();
UserAccount user = new UserAccount();
// Print main menu
@ -207,8 +227,8 @@ namespace TeamHobby.HobbyProjectGenerator.Main
catch
{
MainMenu = false;
};
}*/
};*/
//}
}
}

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@ -1,23 +1,22 @@
using Microsoft.Data.SqlClient;
using TeamHobby.HobbyProjectGenerator.Models;
namespace TeamHobby.HobbyProjectGenerator.Main
namespace TeamHobby.HobbyProjectGenerator.DAL
{
public class ExampleDAO
public class SqlDAO
{
public void UserData(string username)
public IList<Credentials> GetUserData(string username)
{
// Sql server connection string, needs to be changed accordingly to connect
var connString = "server=localhost,3316;user=root;database=users;password=Plop20"; // Using @" " makes the string literal
var connString = "server=localhost;userid=root;password=Plop20;database=users"; // Using @" " makes the string literal
// ADO.NET - ODBC
using var conn = new SqlConnection(connString);
using (var conn = new SqlConnection(connString))
{
// More complex sql commands are done in this method instead
var sql = "Select * from roles";
using (var command = new SqlCommand(sql, conn))
{
conn.Open();
// Get the results from the query
SqlDataReader r = command.ExecuteReader();
@ -33,18 +32,18 @@ namespace TeamHobby.HobbyProjectGenerator.Main
{
Console.WriteLine(r.ToString());
}
conn.Close();
return null;
}
// Console.Read();
/*
* this is meant for specific basic sql commands
using (var adapter = new SqlDataAdapter())
{
adapter.SelectCommand
}
*/
//return null;
/*// this is meant for specific basic sql commands
using (var adapter = new SqlDataAdapter())
{
adapter.UpdateCommand
adapter.DeleteCommand
adapter.InsertCommand
adapter.SelectCommand
}*/
}
}
}

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@ -1,34 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace main
{
public class UserAccount
{
/* private string username;
private string password;
private string role;
public UserAccount(string un,string pwd,string rol)
{
username = un;
password = pwd;
role = rol;
}
public void UserAccount()
{
password = "1234";
role = "Regular";
}
public void newUser()
{
}*/
}
}

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@ -5,6 +5,7 @@
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
@ -14,6 +15,10 @@
<ItemGroup>
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Archive\TeamHobby.HobbyProjectGenerator.Archive.csproj" />
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.DataAccess\TeamHobby.HobbyProjectGenerator.DataAccess.csproj" />
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Logging\TeamHobby.HobbyProjectGenerator.Logging.csproj" />
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.Models\TeamHobby.HobbyProjectGenerator.Models.csproj" />
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator.UserManagement\TeamHobby.HobbyProjectGenerator.UserManagement.csproj" />
<ProjectReference Include="..\TeamHobby.HobbyProjectGenerator\TeamHobby.HobbyProjectGenerator.csproj" />
</ItemGroup>
</Project>

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